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View Poll Results: Are you interested?
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Yes, I'll help develop a Dominions Roguelike!
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9 |
13.85% |
Yes, I'll play a Dominions Roguelike if someone develops one.
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39 |
60.00% |
No, I'm not interested.
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4 |
6.15% |
What's a Roguelike?
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12 |
18.46% |
What's Dominions?
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1 |
1.54% |

December 7th, 2004, 10:42 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Gauging interest in a Dominions Roguelike...
I've hacked Dungeon Crawl a little, not because I liked the code (written in C, of medium quality), but because I like crawl's superior balance and more consistent flavor vs. alternatives such as nethack.
http://zooko.com/repos/
If you really want to write in C, then I recommend the crawl code base. For one thing, it is actively developed. However, I don't think you should write in C, but instead the Lua modding system of ToME (just from what you said about it -- I don't know anything else), or else just write your own in a nice language like Python or E.
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