Sssshh, dont make such a noise about. Your species will have a lot of room once....the time has come....for us...to prevail.........................
The Eee are playing rpg-ish as well, thats why i really love this game. Im quite into that rpg stuff, its really funny and interesting.
back on topic: Fyron, rework the monsters
Maybe you should consider giving nomads and/or pirates a special colonyship hull or colonymodule which is quite cost intensive, so they can ready a colonyship after a construction time of 5+ turns on a average homeworld...? Wouldnt be very theme-wise, though, but maybe more players would be willing to play those traits then...?