The key is this kind of gray area b/w plain old mages and mages which have the right paths and are powerful enough on thier own that they could be SCs. How do you make the distinction? Or should you even bother?
Maybe you have the right idea Zen. Tho I would really hate to just nuke all 4+ commanders cause some of them are fun to have, like treelords and whatnot. But it may come down to that.
Quote:
Zen said:
If you wanted to do the age of men, you should just make it so anything over size 4 is illegal (as far as commanders).
Then if you want to include the mandatory retinues, make it so that any unit defending or attacking has to have at least 25 troops (up to 25 for those with less leadership).
If you'd like I can whip together a mod removing all spells that produce Commanders over size 4 and of course GoR (the other exploit).
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