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Old February 5th, 2005, 10:18 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Frost immune Devils?

Quote:
Boron said:
If they also get Weapons of Sharpness they are very good .
True, but even then they can't hit ethereal or mistformed troops very well.

Quote:
Against 350 Devils as Chazar describes a few false horrors won't be enough to hold them off.
Who said anything about a few false horrors? Send in 20 seraphs, and you'll have 40 a turn.

Quote:
100 Mech men and a few mages will probably win , 100 Storm demons maybe also.
Both of those are huge gem investments. 20 Seraphs is 2000 gold and lost research at what sounds like the stage of the game where research is just about over.

Quote:
How would you protect a SC to say he will survive vs. 50 devils surrounding him and buffed by weapons of sharpness?
For an air queen.
Blood Thorn, Lucky Coin, Starshine Skullcap, Jade Armour, Antimagic Amulet, Ring of Regen. Cast mistform, mirror image, attack rear or closest.

Quote:
Even 30 protection get halfed because of the ap so it would be 15 prot + 2d6 vs. 21 devil trident damage + 2d6 damage roll .
Each hit until a very large one occurs however, would only do 1 damage. He also hasn't said anything about weapons of sharpness or high-level earth magic, so It's probably not a factor.

Quote:
Without unique items how would you equip your mass produced AQ vs. devils ?
Mass produced Air Queens? I'm trying to limit this to the situation described by the original poster, not imaginary situations. Basically, you need luck, lifedrain, quickness, and regeneration. You also want a storm. If it was ice devils vs. normal devils, then the equipment loadout is quite different.

There it would be: Blood Thorn, Lucky Coin, Robe of Shadows, Flying Boots, Antimagic Amulet, Ring of Regen.

Of course, this assumes that no battlefield magic is being used, in which case, you'll have to use different tactics.
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