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Old February 23rd, 2005, 11:29 PM
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Default Re: Star Trek : Quadrants of Conflict 2

Quote:
Intimidator said:
Great, I already regret it to enter the Tamarian in this game...... Now we have to solve those damned riddles the entire game :
lmao... I actually sincerely doubt I can keep up the whole metaphor-speak all game long. it would add an interesting dimension to the roleplay though.

anyways, the reason for my post is that for us minor players, things are somewhat more confusing in terms of empire setup. the default 5000k Tamarian .emp file included with the game gives them an atmosphere of methane. unless they live off White Castle, i'm pretty sure the Tamarians breathe oxygen. my other issue is that we really don't know what kind of culture the Tamarians possess, nor do we know for certain even the name of their homeworld. (if we do and i just couldn't find it, by all means, tell me...)

so unless any of you have a huge problem with it, i'm going to assume the Tamarians are Oxygen-Rock Friendly Explorers (being as, according to startrek.com, they've tried unsuccessfully to contact Starfleet seven times over the 100 years prior to the events of "Darmok" i'm guessing they're a bit of an optimistic explorer-type race, somewhat similar to humans, in fact.)
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