Quote:
StrategiaInUltima said:Also, do NOT underestimate the sheer defensive power of a Large Weapons Platform design containing nothing but shields, regenerators and armor. Place a few of these on your planets and orbital bombers will have a hard time bombing as they're up against heavy regenerating shielding AND armor, while WPs keep pounding away at them from the surface.
|
Oddly enough I just tested this.
Platform: 1550 shields, 140 hull, 2500 regeneration.
Ship: 100 damage per shot, spread over many turns.
Result: 33rd hit dealt -1350 damage, killing the platform plus 10m people @ 10 hitpoints each.
Conclusions:
- The platform did not absorb any damage from the shot that killed it.
- This implies that the platform had an effective strength of between 3200 and 3300 hitpoints.
- 1550 of the hitpoints were not accounted for by the hitpoint meter on the planet.
-----
The same test was repeated with 3 ships, capable of delivering the entire volley in one combat turn. Identical results were achieved.
-----
The same test was repeated with the shield regenerators replaced with inert PDCs.
Identical results were achieved.
-----
Overall Conclusions:
- Shield generation counts double on platforms.
Presumably once as shields, and again as hull structure.