.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old March 9th, 2005, 01:22 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Combat and Movement Points

Quote:
Enigma said:
Thanks I will have to look at it a different way then.

I was hoping it would cost them 1 MP to warp AND 1 MP to engage my ship. As it stands now though I think I will still be able to engage. They will warp on Day 16 (speed 11) my fleet will move into their sector on Day 17 (speed 10). So that should trigger combat.

What happens if two fleets move into the same sector on the same day who is the defender and fires first?
If both fleets are moving, you'll start in the corner you moved from.
When you start at a distance, the first side to fire is the first one to race into weapons range.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.