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Old March 28th, 2005, 12:41 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Recruitable Mage Rebalance - seeking comments

Quote:
The_Tauren13 said:
Youre making the foolish assumption that the skull standards cost would remain the same under such a mod.
How is that a foolish assumption? Most people will not manage to catch everything that allows what they consider to be "overpowered" tactics when they make their mods. If they increase the costs on skull standards and wraithswords, then they'll have to do the same to skullfaces and skull staves, since they all allow drain life to be cast. They'll also have to increase the cost of demiliches, wraith lords, mound fiends, and a nearly endless list of summoned units and commanders. Eventually, you'll be left with nothing more than sending large numbers of heavy infantry at each other, with the victory going not to the better player, but to the player who picked a good bless effect and/or one of the nations with good infantry.
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