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Old August 22nd, 2001, 09:03 PM
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Default Re: best weapons on WP\'s

I was just saying that because of the way the mounts work, you can't make a mount to have a gun do more damage at long range that short range. at least not easily

If you were willing to mod all weapons in the game, you could give them +1 range, and set them to 1 damage at range 1.
Then, with a +5 range mount, the Artillery couldn't hurt stuff at range 6 or less, while working great at longer ranges.
You would then need a normal mount to reduce the weapons range by 1, to eliminate the weapon's "blind spot", making it just like SE4 now.
You would also need to do something along the lines of:
- scale down weapon damage by 5x
- make all mounts multiply damage by 5x in addition to the "large/heavy/massive" multiplier.
That is to force players to use your "normal mount" rather than no mount at all (no-mount would give +1 range and a blind spot).

Basically, you would probably need to change every weapon and mount in the game to get this to work right.


[This message has been edited by suicide_junkie (edited 22 August 2001).]
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