Those Ministers...
Greetings,
I think I read most of the things about the ministers and I experimented a little bit with them. There are a lot of things that are unclear and even contradictory. The few (and pretty good) tutorials (Dubious and the one in this msg board) did not really answered my questions. There are some things I still don't understand.
1 - If I don't turn on the repair minister, ships in the same place than a space yard or repair component (in a ship) will get repaired. Is it right?
2 - If I turn the repair minister and I have a ship damaged in a place where there is no space yard or repair component, The ship would leave the position and go to the nearest repair place. Is it right?
3 - I turned on the colony minister and nothing is happening with my colony ships. What must I do to make something happen automatically?
4 - The resupply minister. Anyone can tell me what it does and how to make it work? Frankly, I build a few ships with stellar harnessing components to gather supplies and join them to my fleets.
5 - Can you tell me when (stragetically), how (how to make them work) and why (The reason) you use any of the ministers?
Thank you
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