Increased Colony costs for \"flavor\"
After playing a "ton" of Civ III & SM-Alien Crossfire, increased costs in "settlements" made those games more entertaining (challenging) for a few of my friends & myself. Why not SEIV? Right now "we" are experimenting with ROCK & GAS colonies at M = 4000, O = 2000, R = 2000, & ICE colonies at M = 3000, O = 1000, R = 1000. Reading where ICE colonies seem not to be very popular (playable?); this cost change should change that, maybe!
Any thoughts on this idea would be most appreciated. Thanks, btw, this game is great for lanning.
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