Re: Suggestions for Space Empires V
I had an idea about a way to give the game some additional kick: Facility location tags.
I was playing a P&N game and had the idea of trying to model a Habanna gas mine-like fuel station – like thing into game play. My idea was that if you could tag a facility to only be built on a certain type of world, you could tag them so they could only be built on gas worlds. I would then make the gas-mine refueling stations places where unlimited supplies would be available and then make some restriction (or outright-prevent) on all others.
Anyhow, I think that while that particular idea won’t work well, the concept of tags for facilities and worlds that identify type of world and atmosphere would have lots of interesting possibilities.
Refueling stations on Gas giants or methane worlds only.
Solar collectors on worlds with no atmosphere that work much more efficiently (and a whole raft of other things that will work better or worse under no atmosphere).
Farms could be made 20 times as expensive on worlds with no atmosphere to reflect domes, etc…
Lots of possibilities for playing around with some interesting concepts.
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Emperor's Child
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