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Old August 26th, 2001, 11:40 PM
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Default P&N Pirates: too weak?

I've been thinking about the Pirates in human vs. human play, and I'm pretty sure that they're gonna be way too weak.

Some things I may do to improve their chances:

-Allow a large & expensive colony ship.
-Give them a maintenance reduction component like the nomads have.
-Give them a level 5 cloak, civilian transponder kindathing.

What do you guys think?

Or should we just wait for PBW games to see if they need tweaking.
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