Re: New Map Utils For Dom2
I dislike writing (and especially reading) C, but I'd be willing to help with non-coded aspects. So if you need tests run to find out what a unit ability does, I'd be interested in helping.
Do you think there is any possiblity of altering dice rolls, like changing 2d6oe (open ended) to 2*(2d6oe)+(1d2)? Or more simple things like number of spell effects / spell damage?
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