Re: New MP Game - Random, Anonymous, No Diplomacy
Is it really that necessary to be so strict about all these 'Anonymous' rules? We already remarked very early on that it is not possible to enforce it anyway. So I think that we should just rely on the fact that "nobody talks to nobody else" and hope that everybody sticks to it.
I could host the game, but I would like to participate. I though about writing a script that sends a nation name to each participant, even without me knowing it (you would need to trust me on this). Everything else (checking logs, etc.) is - IMHO - useless and does not improve the game.
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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