lag in detonations and destroyed vehicles
I get a lag between detonations of multiple shot-weapons--20mm and 30mm cannon--and the result audio. I mean like if I shoot an APC with an automatic cannon, first I get a slow view of the detonations with the flash and smoke almost a screen by screen visual, then the report, a very slow "clunk," and then an explosion of the target. It is all kind of disjointed and seems slow, both audio and video. It is only on multiple detonation weapons. I've changed the resolution and the animation switches but to no avail. I didn't get this in SPMBT-dos or SPWW2. Am I the only one experiencing this?
Commandante Carpo
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