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Old June 26th, 2005, 11:42 AM
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Default Re: lag in detonations and destroyed vehicles

Quote:
cbreedon said:
I have noticed the same issue with tank rounds. You hit a vehicle get visual of the round hitting, then you have to wait for the clunk or the explosion audio.....probably a second or 2.
We are working on a fix for the sound problem now. The delays between sounds were a bit too long. Some machines seem to be more sensitive to it. We had two playtest groups and nobody commented on it though so this is was not a problem for everyone

This is NOT sound file related. If anyones busily trimming sound files to make them sound "better" you may cause yourself more trouble when we issue the patch

Don
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