.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old June 28th, 2005, 01:37 PM
Wolfman77's Avatar

Wolfman77 Wolfman77 is offline
Sergeant
 
Join Date: Jun 2005
Location: Rockford, MN
Posts: 269
Thanks: 0
Thanked 0 Times in 0 Posts
Wolfman77 is on a distinguished road
Default Re: Gameplay tips & tricks

I've also noticed the AI has a problem determing when not to build production facilities on planets. eg. They colonize a planet with 10% mineral 1% organic and 0% rads and because the minerals are so much higher in relation to the others (120% is the stock percentage in the AI files IIRC) they fill it with mineral miners. I raised the lower limit for value, so when they do this at least it isn't a compleat waste. Of course they still use a planet that is 140%,120%,120% as a reserch or intlegence planet, as 140% is not more than 120% ofeither of the other two. you will get a few more planets that fall into this area though unlessyou change the AI files the a lower prcentage difference to build. So if you make the resource range 50%-150% the AI to about 113%. I have stronger AI's now but then I changed alot of other stuff and haven't yet tried it on the stock game. If someone else wants to try it out and see what you think, I'd like to hear your thoughts (or point out anything I forgot).
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.