Balancing Technologies
See the attached HTML file for tables that contain the Balanced Design for SE4 Technologies, Facilities, and Components.
I finally have time to take on the massive task of re-designing SE4. The main reason I'm doing this is because I want to play the game, but need to balance it in order to enjoy it.
The AI will be updated so all races support the changes.
What I've basically done is re-assign all of the abilities supported by the engine to facilities and components. I've followed the existing design where possible to minimize potential problems, but have freely changed things where I have a good reason to do so.
Feedback is always welcome, fellow modders can feel free to use any ideas they like from the Balancing Modpack.
--LT411
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