I've played this great game for six months now and it has become (too large
part of my life. During these six months I've found only one thing that is (potentially) really bad for the game enjoyment: the units which are off-balanced in cost.
I've found quite a few units that are way too cheap and concequently screw the balance of the game. Off course one can avoid this by modifying the OOB's or banning the units, but I found these measures to be unsatisfying.
At least the following units are IMO too cheap:
- on-map Russian Uragans and USMC Mars artillery
*For a cost of less than 60 these units can fire 6-8 rockets of 60/60 a turn!
- Chinese F-98 LAW team
*acc 50, range 16, HEAT 80, cost 20(!!!)
- Chinese F-97 FAE team
*acc 20, kill 36, HEAT 27, range 17, cost 17(!!!)
- Most of the attack helos
*These are the true kings of the battlefield that are very accurate and destructive easily killing 3-5 times their points worth before being destroyed (or fled from the battle field)
I'm sure there are others as well. I hoped that these would have been corrected in WinSPMBT but was wrong
. Maybe we could try to find a consensus about the cost of these units and correct them to the next official version of the game.
Do you find these units to be too cheap and do you know other units with similar problems?