avalable weapon indicatior bug ?, ATGM vs helo ?
I have impression available shots indicator is not correct - it's showing weapon as available, (like 4.2.2.1), even if it can not be used - for example there is no ammo, or no available moves in this turn. Shouldn't it go into .0 if there is no ammo/moves ?
Another question - all ATGM, even wire guided ones can be shot at the helicopter succesfully. AI is using them as SAM extensevly. Is it a bug or feature ?
|