.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 11th, 2005, 10:21 AM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: New MP Game - Random, Anonymous, No Diplomacy

Quote:
The Panther said:
I was testing my pretender over the weekend on the map and noticed that there are preset victory points throughout the map. Since my original game settings had a victory condition of 9 capitols, this won't work with the other victory points already placed.

Perhaps the map file can be modified to remove all the set VPs. Opinions on this?
Capitols are named after the Nation. So i would suggest that the host checks every 5 turns for the number of capitols each player has and posts it.
So the settings are normal settings but the houserule is 9 capitols.
If the host reports every 5 turns the status this should be enough. As soon as someone has 9 capitols when the host reports again the game is over. What do you think?


And i have another question: When will be revealed which player played which nation? After the end of the game?
My idea would be that everytime a player dies he says which nation he had played .
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.