A new turn is up.
"would be the one eating up jeffr's remains" - that hurts
"but Pangea's provinces were all set to 200% tax forever, and aren't worth much." - yep, the sign of a good player, eh? Poverty rules!
"They are also fairly gem-poor." - an even better sign of a good player! Hmmm, maybe I should rethink this one.
"Zen's item mod makes me want to puke. I will never play with it in one of my games."
I hope you change your mind on this and consider it for your next game. I think the item mod might introduce some variety and make item construction much more interesting. Anything that promotes variety and choice is a good thing as far as I'm concerned. It seems to me that everyone currently builds more or less the same small subset of items, which is a shame considering the number of items in the game.
Cainehill said above, "Making lifedraining weapons less common is a majorly good thing about it, imo; likewise making staff of storms, etc, harder to attain."
I agree with this. Does anyone have experience with the item mod? Have games played out differently?