Re: Conceptual Balance Series - finally a new ver
Another problem that I had to fix was that the Pretender mod was happily trying to use new armor types that were only specified in the nation mod. Here's a hint: If you have a series of mods that are supposed to be complementary, make sure that you have ALL the new weapons, armor and modifications to existing ones specified in EACH mod. Otherwise funny and not so funny things might happen. It makes for some more maintenance headaches, especially if using versions that were not updated at the same time, but it beats no having the mod work as intended.
I'll post the checked mods in one single zip file when I'm done, and I'll just add .01 to the version number (i.e. Pretenders 2.5 will become Pretenders 2.51 etc)
Edi
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