Bug Report 14082005 #2
Visibility problem (someone MUST have mentioned this before but I'm writing it anyway)
At the start of a scenario during Turn 0 Bombardment phase whichever side was played by Human last is fully visible e.g.
1) Play a scenario as human Player 1. Finish play.
2) Play a scenario as human Player 2.
Result: Every Player 1 unit on map will be visible during the bombardment phase.
Right now I only know that bug is tripped during single MBT session. I don't know if it shows during a different MBT session. I don't know if it shows during a crossover from campaign to scenario play.
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