.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old September 14th, 2001, 05:22 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: trek tech

Thanks for that file Ray I’m sure it will be useful for people working in the trek mod.
Maybe there are a few more files that can be necessary, but there’s no urgency.
I hope Will is getting better.

To the modders,
Please try to keep things balanced to standard SE4 comps.
That’s what I tried to do in my SW mod. Please don’t start a SW vs ST discussion because we already know no one will be able to convince the other that tech in one is better than in the other. All I can say is, both will have advantages and disadvantages, so let’s try to make things balanced with standard SE4.

Of course that some weapons and components can be slightly better than normal weapons/component.
But for example in Atrocities’ file there is a weapon (Transphasic Torpedoes) with a damage rating of 10, normal damage to ships/planets and range 19.
In standard comps, shield accelerators, have a rating of 9, but are shields only, best rating normal damage weapons are ripper beams with 2.5, but they have a very short range (3) to compensate.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.