Re: Playtesting WinSPMBT patch
Primarilly testing the Air routines. Late 1980's.
Aircraft bomb run paths to actual targeted area seem to be fairly inaccurate at least for me. Some of them off by 20-30 hexes even with 50 vis and units in the open.
Damage to targets from Air-Ground missiles comes in spurts. Lots of misses followed by lots of hits but seem to average out over all. Bunkers still seem too strong against against hits, even direct hits by 1000 lb JDAM's.
Will test some more again tonight.
Helo's seem more resilient when shot at by ground fire. While they still retreat, its usually only a few hexes back and then they rally pretty quick to get back into the fight. Haven't seen any run off the field after a few shots at them.
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