@BETA-Testers, BUGFIX wishlist for THIS patch
I am sure you are testing the intelligence engine with high priority. But please consider at least two other bugs to be fixed with this patch if possible:
Nature Shrines are my favorite facilities, please, please, please help that the following bug will not be taken over to the next patch:
In SEIV ver 1.41 the Nature Shrines have lost their system wide ability, they just effect the planet on which they are built. Easy to test with one religious race, high tech, build facility, repeat next turn, observe the other planets.
I have sent a bug report with savegames (about 6 weeks ago ?), but it could be that it was the only one which might not be enough to be noticed by Aaron. It seems to me that many Users do not have upgraded to ver 1.41, or most of them who have done that do not use religious trait. Aaron would make me very very happy if I would not have to wait another month to get back my favorite shrine, honestly. And I guess this bug could be easily fixed.
Another necessary bugfix is the culture modifier problem (production, space combat without effect), I guess there are enough bug reports about this one which is now taken over from patch to patch since (?), I do not know, maybe from the first Version of SEIV.
Please take this post just as a BUGFIX wishlist, not as a PATCH wishlist which always tends to create hundreds of new ideas.
Thank you very much.
[This message has been edited by PsychoTechFreak (edited 20 September 2001).]
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