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Old September 13th, 2005, 05:21 PM

dita dita is offline
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Default AI control of player forces.

II think I may have answered this one myself, but I`ll ask here, just in case I`ve missed something.

In a user created scenario, if I make some of the formation AI controlled (via the roster), and then save the scenario, will that formation be AI controlled? Upon saving, it seemed to revert to human control when the scenario is played, does this get saved in a user scenario?

What I`m trying to do is have a section of helos, under AI control, land as reinforcements, with the reaction turn to, say 2 turns later, with the waypoints set to off the map. The idea that the player is to rendevous with the helos at the LZ, with only a set period of time for the player to load up, before they fly off.

Is this possible, or am I getting a bit carried away with trying to combine reinforcement, AI control, reaction turn and waypoints all together

Thanks for any help/advice.
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