Quote:
Zooko said:
Illwinter recommended Dungeon Crawl on their web site one time, and I got hooked on it. I really prefer it to the others that I have briefly tried, because
a. It has balance.
b. It has a consistent world (not a myriad of independently developed levels, each one attempting to be sillier than the last).
c. It has a pleasurable skill system.
Also I've written several patches to Dungeon Crawl, mostly to re-invent the personality of the god Xom.
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Thanks for that tip. I'd heard of the game but never tried it. Now I have, and it's very good. My wife's hooked on it too. Her only complaint is that she can't cheat by saving at critical points; it's hard losing a character you've carefully worked up to a high level.
Surprisingly, neither of us has any complaint about the interface (we're using the basic one, not the "tiled" one, mainly because I couldn't figure out how to get the tiled version to work in English--and I don't read Japanese).
My wife thinks it's great, because she has control over everything--casting a spell or using a wand or whatever, and seeing the effect.
--Patrick