.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old October 23rd, 2001, 06:39 PM

Rhinestone Cowboy Rhinestone Cowboy is offline
Private
 
Join Date: Sep 2001
Location: newmarket,on,Canada
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
Rhinestone Cowboy is on a distinguished road
Default Re: Fighters! What are they good for?

Has anybody tried this fighter strategy?

Build massive amounts of your favorite fighters in a border system, Pre-invasion time. When the time is rightmove them to the wormholes and use carriers/transports to drop them on the other side. (after the wormhole defenses are taken care of)

Instead of tying up your carriers in the fleet they can keep dumping fighters into the front lines.

If you really like micromanagement you can have a string of fighters moving from ALL your colonies towards a front line.

Carriers strictly become Ferries (don't need a lot of engines or weapons or armor)

I have not tried this vs a human opponent yet, but it certainly overwhelms the AI's.

It really helps keeping the big warships in one piece while the unused colony build queues pump out the fighters.

Just a thought.

RhineStone Cowboy
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.