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Jurri said:
Interesting strategies, QM! I'm not sure they are the best for the purpose, however.
I would think perhaps fire-blessed Vans or Sidhe or anything, really, could work, since they should be able to hurt the spirits and in the case of these two and some others also have a lot of survivability against centurions. Also, vans can sac slaves to spread dominion, right? That could be useful, too, if the game prolonged. Lightning bolts should work fine against centurions, as long as they aren't especially protected.
Shouldn't sauromancers be more effective skeleton spammers than spectators? Thusly, one would think fighting fire with fire would work. (Not that I know if spectators were used for that purpose ) Also, base C'tis has these serpent dancers that have magic weapons, and a high def and an above average MR; they should be formidable against the spirits. Especially with some bless and a skeleton spam to soak the hits.
Fire/Astral flagellants would conceivably work, as they should have enough MR to resist many attacks, as well as well enough offensive capacity to beat centurions.
Perhaps the best bet would be fire (+a bit of earth, maybe) blessed white centaurs; you get the supply and the blessing from the dryads, as well as cheap banishment. Also, temples are easy to make with Pan.
Or maybe I'm missing something? Certainly these would have a hard time, too, but I wouldn't necessarily focus solely on mages and priests under circumstances like this.
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The difficulty with focusing on troops is supply. Natons like Pan can compensate with nature mages, but using them in the field will cripple your research, the one real advantage over the SG strategy. That was the other reason I played C'tis (DT), I got my own troops that would not starve.
And there is still the issue that your units (particularly with priests to bless them) cannot be everywhere at once. Sauromancers casting wither bones is about as cost effective as it gets to fighting undead raiding squads, band they were still spread to thin.
And yes, in many cases the sauros spam better, however SG doesn't really need to spam. Simply use packs of centurions, if they do get defeated by a large pack of spammers, simply regroup them and and try with a large force. Without relief the sauros will get overcome sooner or later, and getting relief going in the time frame you need would be quite difficult.
If I were to try again, I would probably do a carrion woods bless involving fire. Use black centaurs early, gradually switch to vine beasts. Not that great of chance of working, but maybe interesting.
In any case, I can't think of any other nation that requires as specific of strategies to have even a hope of defeating them 1vs.1.