.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > SprueGames > Salvo!

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 15th, 2005, 03:17 PM
Loops's Avatar

Loops Loops is offline
Private
 
Join Date: Sep 2005
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Loops is on a distinguished road
Default Demo bug - invalid action marker

I've been having a lot of fun with the demo, but I just ran into a significant issue with an invalid action marker showing up, which on reflection I think I may have seen affecting computer shots too.

The attached screenshots pretty much tell the story:
- my Trehourt is distance 11 from the Wellesley, and has its port broadside facing
- the game gives me a distance "1" action marker on the Wellesley, which when clicked fires the Trehourt's starboard broadside
- curiously, the action marker remains and can be clicked again and again to fire 0 gun broadsides (incidentally, this is how I came by the screenshots - I didn't stop to think about it the first time around)
- I am confident the first shot when the guns were loaded actually did do range 1 damage (notice the missing mast?), which makes it a pretty powerful effect when it occurs.

- Loops
Attached Files
File Type: zip 387794-badactionmarker.zip (410.8 KB, 926 views)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.