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Old October 19th, 2005, 10:43 AM
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Default Re: At the Risk of Starting an Argument...

Hi Curt,

Although I found this a good idea, there are several issues that could complicate things:

1. The process of importing an Aerial photo (tactical level) could be somehow tricky for the novice designer.
2. To insert the correct parameters in each hex could prove to be a nightmare for the designer (even the experienced one).
I am working with 200 x 160 hex maps which gives aprox...32,000 hexes !!!
3. One of the best features of the game is the Auto-map generating ability that gives the random factor to all games (especially Pbem games). I am not sure how this may work with the import map process.

cheers,
Pyros
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