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Old October 5th, 2001, 04:02 PM
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Default Next Version of P&N: suggestions

I'm collecting ideas for the next Version of P&N, to be completed for the CD.

Right now, I've only got three major things that would require a Humans-Only Version of P&N, and need more.
Feel free to add suggestions!


So far, the next Version of P&N will include:
- remove engine limits: they have no real effect right now, anyways. If you get an RCE while adding a stack of engines, you should know enough to subtract engines until there's no RCE.
- Add engine disruptor defenses. This couldn't be done because of the engine limit above.
- Spread out the cost of Buckytube Gel armor. Buckytubes are made of carbon -> organics, rather than minerals.
- BattleMoons to require some SM tech as well as ship/base construction.
- Partially specialized Monoliths: monoliths require resource extraction tech, and Versions that produce slightly more of one or two resources will appear, depending on your tech in the resource extraction areas.

Things that the AI can't handle OR ignore, and will be in the Humans-only P&N:
- Supplies will be a commodity; resupply depots are out, Quantum reactors are out (or possibly SM-style pricey), and bases have limited supply. Not sure what to do about fighters. They may be tiny ships, or sats with combat movement, or something.
- Fighters will be converted to quasi-newtonian propulsion
- Large engines: no more 40 engine DNs, just use 8 Capital Ship Drives. Save on mouseclicks, probably impervious to engine-damaging weapons (ion mines hurt though), and easy to replace/repair.


------------------
The latest info on Pirates & Nomads (forum thread).
-<Download the Latest Version of P&N>- (just extract to your SE4 folder)
--<Download my HomeComing scenario>- (For P&N v2.3b)
--<P&N V2 AI patch>- (V2 only, for the AIs included in ZIPs from v2.0 to v2.3, prevents rare RCEs)
-<Download P&N Classic>- (The final release of P&N v1.x, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
-<Download my FTL propulsion map>- (ships can travel FTL StarTrek/B5/StarWars style)
-<Download my LAN helper>- (Auto-searches for new turns on a filesharing-enabled LAN)
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)

<SE4Code>
MpN R*-A RM(L) RP+ TCP- Fq++ FR!++ P? A+/- Sf+ Nd- L $ M++++ Pw!+
</SE4Code>

[This message has been edited by suicide_junkie (edited 19 October 2001).]
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