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Old November 25th, 2005, 03:30 PM

RedRover RedRover is offline
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Default Re: Mod Command Brainstorm

Agrajag: These all look like a lot of fun. Here's hoping you put a special little notebook by your bed and write down some more of these!

JK: Thanks for the comment. You have the thread's purpose nailed exactly!

PvK: Thanks for posting, welcome aboard. I couldn't wrap my head around a few of your ideas. (Using the requested format might have helped--or maybe not--I get a little scattered during this season).

I'm not clear on the concept of "neutral invasion." Expand?

Also "melee attack spell"?

Also, assuming that magic items become as moddable as units, do you have any specific thoughts about what types of mod commands would be most useful as building blocks in constructing new items?

For example, do you have any favorite RPG magic item effects that could be ported into Dom2?

All: Once I clear a few current projects off my plate, it's my intention to go back into old posts and into the threads, and Wishlish, and copy all the old ideas to this thread just so they're all in one place.

Anyone who wants to get in on the action, but doesn't have any ideas immediately, should feel free to jump in and help with this part of the project--I stake no exclusive claim to the territory. On the contrary, it has to be done sometime, and all it requires is roving eyes, typing fingers, and just a little attention to format: Nation power, Unit power, Leader power, Pretender power, Spell power, Magic Item power, Event power, Misc power.
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