My interpretation of what is written there:
I think the "random" player order will only really apply in battles which feature 3 or more empires. In those cases, the defender(s) will be first in the turn order (presumably in random order if there is more than one) and the attacker(s) will be randomly distributed at the end.
In 2-empire battles, it will just be defender first, attacker, defender, attacker, defender...
I think this is a satisfactory solution. Aftr all, it is always easier to defnd trhan to attack.
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SE4 Code:
L GdY $ Fr- C- Sd T!+ Sf-- Tcp-- A% M>M+ MpD! RV Pw Fq+ Nd- Rp+ G-
/SE4 Code
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