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Old January 14th, 2006, 01:15 PM

Zipuli Zipuli is offline
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Default Forest idea

Is there a possibility to add one more terrain type - a dense forest? Now it seems that the "forest" terrain is like the scattered trees in Combat Mission. I think that the forest is OK for most mid european forests. But forests in northern europe and northern russia etc. are more heavily wooded.

This has impact on tank movement. As it is now tanks can move quite fast in forests (over triple the speed of infantry?). If trees are scattered it's OK, tanks can do that, but a north european forest or south american jungle will slow down tanks more. It has little effect on infantry, but tanks need to take it slow, chop down trees (turret reversed) etc. to avoid getting stuck on something or avoid losing track.

Currently the best way to make forests slow tanks down is to add rough terrain under forest, but it also slows infantry down too much and gives them too good cover. I think dense forest would be a good solution, as the movement costs could be changed. It would be best in my opinion to make infantry and tanks move as fast in dense forest as infantry does now in normal forests.

I've been driving Leo in normal finnish forest, and actually it was slower than infantry speed and using the main gun would have been real difficult while moving. Only way to speed things up was to chop trees, but the turret had to be reversed to avoid trees hitting the gun and damaging the stabilizer etc. And the speed when chopping trees is not very fast as the driver must constantly pay attention to rocks and ditches to avoid losing track.

I think this would be quite easy addition, because there are other new terrain tiles added and this one would not even need a new graphic. The forest graphics would do, only the move costs would need to be changed...

Zip
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