Re: AI Text Files Tips & Hints (Modders Please Read!)
I have been concentrating on the political aspects of the AI; which means I'm focusing on the anger, politics and speech files.
Here is one sample of how I am trying to mod the AI politics to fit.
The race in question has concentrated on trading, it has the trading cullture checked and a bonus to trading.
I've increased the chances of the AI accepting treaties. Under the default AI, there is a penalty for an AI to accept treaties from weaker empires. I made this a bonus. I also lowered the requirements for the AI to send a "make peace with X" type message.
Another one I'm playing with is the barbarian horde. This race does not have a natural decease in anger each turn, instead there is a small increase. Most other natural increases are minimized or eliminated, except for combat.
The main way for this race to decrease in anger is for it to be attacked and lose that battle. Other combat results could have smaller impacts on anger.
My AI experiments are still in the very early stages, so please excuse the lack of specific numbers. More details are in the works.
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~~Repo Man at your service~~
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