Re: Carrier Battles Mod
Well, CBMod isn't exactly AI-friendly anyway... even if you did mod the AIs to be technically compatible, I don't think they would do so well in the game.
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SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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