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* rolled back changes to SystemTypes.txt, StellarAbilityTypes.txt and QuadrantTypes.txt
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I'm not sure that is the best idea... The version of FQM that was in the mod before was really, really old. You should probably update it again. There have been some significant fixes and improvements since 1.12 or so.
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possible abilities for components (for crosover techs) needs checking if it works:
[] check Sector - Sensor Interference
[] check Combat Modifier - System on comps
[] check Damage Modifier - System on comps
[] check Modified Maintenance Cost on comps
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The first 3 of these will work on components. Never tested the maintenance one, assuming you refer to the system-wide crystalline ability, however.