If a move represents abot 1.5 minutes, then assuming an hour of fighting that would be 40 moves solid
continuous firing.
Now, assuming a full 6 shot opportunities per move were taken, then that would be 6*40=240 Fire opportunities.
Infantry typically have 60 to 90 shot opportunities, so will be "dry" after about a half game hour of solid
all-out firing, which is not unrealistic.
http://www.anzacday.org.au/history/vietnam/longtan.html
- The Australians made contact at 4.08pm and were calling for ammo resupply at 5.0pm.
(
http://members.tripod.com/sitrep1/cav05b.htm gives another account of Long Tan, from the cavalry's point of view.)
As many have pointed out - should you think the loads are unrealistic, you have Mobhack or the scenario editor at your disposal.
Cheers
Andy