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April 14th, 2006, 03:32 PM
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Major
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Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
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Re: Carrier Battles bug: Bezerker vulnerability
Quote:
rdouglass said:My solution to this problem would be to research to Intel level III then all your CI points are 3 times as effective. That'll stop a lot of Intel if you have dedicated an appropriate amount of facilities.
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This is in a Carrier Battles mod game, where, unless I am greatly mistaken, normal Counter Intelligence projects do not exist. The only defense against intel projects is to sabotage them before they complete, which is apparently proving impossible in this case due to the attacker's ability to finish the projects completely in one turn and the mechanics of how SE4 processes intel.
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