.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old June 12th, 2006, 05:54 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Odd behavior when a fleet colonizes

In a single-player game using v1.95, I have encountered some odd behavior. I have been putting colony ships in fleets with combat ships to escort them through hostile territory and protect the new colony until defenses are built. When the colony is established, the fleet strategy and formation reverts to the default settings, e.g. a fleet that has been travelling with "Wall - Maximum Weapons Range" changes to "Arrowhead - Optimal Firing Range" upon arrival at its destination. (Note that the colony ship is never the fleet leader, so the leader isn't changing when the colony ship disappears.) Has anybody else run into this, and did it occur before v1.95?
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.