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Old July 14th, 2006, 04:39 PM
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Default Ideas for Quests and Items

While making my mod, I kept coming up for ideas that I thought would make fun items and quests. I thought it would be interesting for everyone to share their ideas, and maybe future modmakers - or the game developers - might create some of them in the future!

Here are a few I thought of. Having looked at the guidelines, I think they are all possible.

- "Force Field" - a system item that adds to shield strength, but also acts as a short-short-range weapon

- "Cloak sensor" - grants hypervision (you can see cloaked ships in combat)

- "Blink Thrusters" - grant short-range space folding like Zorg fighters

- "Scavenger hunt" - a quest where one item takes you to another planet, in exchange for an item that takes you to yet another planet... etc.

- "Puzzle" - a quest where you need to bring a number of items together at the same time, perhaps to the same place. Perhaps you could assemble these into a new special ship or something.
 

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