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Old July 15th, 2006, 09:33 AM

Raapys Raapys is offline
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Default Re: SE5 screenshots ugly?

I suppose that now you're going to claim that each one of those people had equal amounts of input on every part of the game design.

No, but whatever does that have to do with it? I was pointing out that these acknowledged great games used far more than one designer.

You want to boost your forum cred, not make logical arguments.

But how would I do that without making logical arguments?

It's not as though it's a new argument, since it's been used by people for more than a decade now.

Then perhaps you should consider if there is some truth in it.

Yet, if that list of features is still long enough, you are left with a good game.

And if it's even longer then you are left with an even better game.

I see, so you're actually just *****y that people want to make games that sell, rather than games that don't sell and lead to bankrupt companies.

What good does it do you or me if they make games that sell when it's all been done before and they don't manage to provide anything new except yet another graphics update? For all its remakes and updates, I can only play Tetris so much before getting awfully bored with it.

50 if you move quickly. Freedom Force, on the other hand, offers perhaps 20 hours of play, yet I would not say that Freedom Force is a worse game than Baldur's Gate 2.

Well of course, but you seem to be missing the point entirely. Let's say for a moment that you liked two games just as much. Would you then pick the one that take 4 hours to complete or the one that takes 10 hours? To me that choice is sort of obvious, but you seem to try disagree on principle with everything I say, so I'm sure you'll pick the 4 hour one.

Somebody who thinks that would be an ignorant person with little grasp of economics.

Or someone who compares the game market to others where you actually pay more for quality.

It's nice to see that you're presenting your opinion as fact.

You asked what I thought was wrong about Half-life 2's length, I told you. Nothing more, nothing less.

Are you going to claim that Oblivion is a worse game than either Morrowind or Daggerfall? Because that claim is patently absurd.

It's worse than both of them. And of course you would think it absurd, anything else and you'd be surprising me.

You should really like this game, since it uses controls and micromanagement much like RTS games in the early 90's.

No I shouldn't. It provides just about *no* improvements from AoE2, and it cuts out many gameplay features and units. In short, a 'lite' version of AoE2 with shiny graphics and water effects they had one guy working on for an entire year. It's laughable.

Is the best of the series, despite what Civilization 2 fanboys would tell you.

Yeah, I'm glad we're not trying to present our opinions as facts here. I'm also glad we're not trying to diminish the opinions of anyone who might not be agreeing with you.

Oh noes! A sequel isn't as good as the original. Whatever is the world coming to.

You're kidding? You actually agree with me that those games were inferior to the first games? Wow!

Is it better than 4? Yep. Is it different than 3, and therefore automatically completely horrible in the minds of the fanboy? Yep.

Better than 4? Nah, not really. Better than 3? No chance. It's really a remake of HoM&M3 with a few differences and additions to the combat system, of course with "omg l00k we kan have phat graphixx 2!!". At least H4 tried something different. The whole style of H5 is just annoying to me. Some games really don't need 3D graphics, that was one of them. Besides, it doesn't have the charm of the first three, as I see it.

The games that you claim to like playing tend to be commercial failures.

Some, but not all. It's hardly a big secret that most players just prefer straight-forward action games, though.

Why don't you go back and read where you claimed that M&B was an innovative game, or would you rather we ignored that?

There's nothing to ignore, as I never said it.

I simply pointed out that except for the combat system, you're example of such a game is inferior to a product released almost 15 years ago.

Yah, the 'adventure' part of the game isn't exactly advanced. But the game isn't done yet either, though.

The "crazy number of gameplay features", as you call it, are mostly useless unless the game is heavily modded to actually make them useful.

We might be thinking of different 'features'. I'm not talking about the weapons, but rather things such as design tester, stellar manipulation, detailed design editor, detailed spying assignments, ship experience, etc. In other words, smaller details. It's these that to me make SE stand over comparable games like MoO2, for instance, a game which feature far greater atmosphere and feeling, but contains not half of the possibilities that exist in SEIV.

Why are you claiming that games released in the last 15 years are oldies?

You're saying they aren't? I bought a Lucas Arts collection pack not long ago, and it was actually called "Lucas Arts Oldies Collection". Regardless of that, they are the games I grew up with, and as such they are what I consider oldies.

A point that is still completely unsupported by anything other than your opinion.

Well, as you already mentioned, I'm not the only one with that opinion. Mostly, though, I just like playing good games, and seeing that I still play tons of games from the 90's but finish off new games after only a few hours, I mostly just figure there's something wrong.

It's nice of you to miss the point yet again. It's also nice of you to admit that you haven't either of the games,

Actually, I didn't miss the point. The reason I *avoided* the point was because I haven't played the later game, and as such can't comment on it. Dune 2, obviously, is one of my favorites through all times. Biggest issue I have with Dune2 is just the little advanced interface that makes it tedious to play.
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