Re: PISSED !!!
As it was mentioned by others, the kinetic missiles only work when they can be auto-fired. SJ really intends the mod to be used with either auto-resolved combat or strategic combat.
What was the displayed cargo storage of the carrier? What was the tonnage of the fighters being added? Are you using the transfer cargo window? If your carrier has cargo space, there should be no reason why the fighters won't load.
Lastly, remember that you need to two types of components for movement. You'll need the reactors (for supplies) and drive thingies for actual movement points.
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