Re: What Kind Of Games Would You Like To See Made?
I would like to see a PbEM that makes the best use of being PbEM.
If a game is hosted off of my machine, and hosted once a day, then many things can be done differently. I wont care how long it takes to host. So I also wont care (or actually be thrilled) at how large the map is, how many units, how many players, and how many extreme randoms. Also how long the AI thinks when doing its turn.
The client can be graphical and run on windows or mac or whatever. But Id like the host to be able to run on linux, in text mode, with command-line switches. I would also like it to output game logs, scoreboards, graphs, etc in either text or png formats. That way the games can be easily interfaced to web sites.
The developer doesnt have to create a game that large. But if they created a game engine that was solid, and then allowed players to add to it then it would get that large. Support text files and png graphics for adding races, AI's, events, random scenery elements, etc.
So far the closest Ive seen were Dominions and Space Empires.
Gandalf Parker
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