Can data files be changed between turns?
We are playing our own test game experimenting with engine tweaks. Of course, there are errors, like "Combat Movement" trying to be used ala "Standard Movement".
- I know the problems (especially one above)
- I got my fixes figured
- I know data files are "checked" (SEIV Mod 101)
Q. How implement changes to data files in current game?
- Any way to change the component.txt (or any data file), HOST the turn, then send updated data files to players? Or something similar??
Thank you!
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