Re: SE4 modding an Admiral/Hero Command Unit:: How
I just made them a racial trait and used images from the image pack for them. I gave them a combat bonus along with an AI Tag and added the Tag to each design in the Design file. This worked well.
I also made them into facilities.. Govenor, General, Admiral, etc and gave each of these one of the facility traits like improved system combat, improved training, etc. Of course I removed these traits from use in other components.
You can also set them up as a Bonus used like Bezerker or such. Just add them to the traits and use them like that.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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